• My Perfect Console with Simon Parkin

  • De : Simon Parkin
  • Podcast

My Perfect Console with Simon Parkin

De : Simon Parkin
  • Résumé

  • In My Perfect Console, Simon Parkin, award-winning writer for the New Yorker and The Observer newspaper's video game critic invites a well-known guest from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on their very own fictional games machine. They discuss those five games in chronological order of release, interspersed with biographical chat about the guest’s life and career –– a lens that often leads to new and unexpected insights.


    "Thoroughly modern and ahead of its time...a gift." - NEW YORK'S VULTURE

    "Charming, insightful." -- THE GUARDIAN.

    TIME OUT'S 50 Best Podcasts.


    (Note: Episode descriptions may contain affiliate links).

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    Simon Parkin
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    Épisodes
    • G. T. Karber, crime writer, Murdle.
      Dec 17 2024

      My guest today is G. T. Karber, the innovative crime writer and creator of the Murdle series of puzzle books. The son of a judge and a civil rights attorney, he studied mathematics and English literature at the University of Arkansas, then took a Masters at the USC School of Cinematic Arts.


      It was while he was working on a project in a coffee shop that he scribbled down a crime-themed puzzle on a napkin for a friend. He later put the puzzle online, then added another. Two weeks later his now agent wrote to him offering to help turn the puzzles into a compendium. In the UK, Murdle became the bestselling book of Christmas 2023, outselling The Guinness World Records. Murdle: The School of Mystery, the fourth entry to the series, launched in October.

      Be attitude for gains. https://plus.acast.com/s/my-perfect-console.


      Hosted on Acast. See acast.com/privacy for more information.

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      1 h et 26 min
    • Billy Basso, game-maker, Animal Well.
      Dec 10 2024

      Billy Basso is an American creator of video games. Born in Chicago, he studied film, then earned his masters in Computer Science at DePaul University. After a stint working as a video editor, he moved into game development, first making educational games for schools in Chicago, and later at NetherRealm Studios, where he worked on smartphone versions of Mortal Kombat and Injustice.


      In May this year, my guest published Animal Well, a game which he started to work on in his spare time in 2017. For the game, my guest created a bespoke engine, designed all of the art and animations, and composed the music. In it, players explore a dense and magical labyrinth at the bottom of a water well. Released to widespread acclaim, Edge magazine described it as “a beautifully constructed, wonderfully characterful adventure… that marks the blossoming of a major talent.”

      Be attitude for gains. https://plus.acast.com/s/my-perfect-console.


      Hosted on Acast. See acast.com/privacy for more information.

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      1 h et 21 min
    • Correspondence Special #5: The Best Video Game SFX?
      Dec 5 2024
      In this special correspondence edition, Simon reads out your correspondence and answers your questions. Which ten games have been picked in the first 100 episodes more than any others? What are the best Christmas-themed video games? What are the best video game sound effects of all time? Who are the video game industry's true founding fathers (or mothers)? And a special teaser for Simon's next book project.

      Be attitude for gains. https://plus.acast.com/s/my-perfect-console.


      Hosted on Acast. See acast.com/privacy for more information.

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      36 min

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